MComp Computing Science with a Year Abroad


Attendance
Full Time
Award
Degree of Master of Computing



UCAS Course Code
G408
A-Level typical
AAB (2017/8 entry) See All Requirements
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Accredited by the Charted Institute for IT, this four-year course offers advanced study of computing science, preparing you for further study or a successful career. Our research-led teaching and fantastic facilities ensure you will learn in the most up-to-date environment and the year abroad – in either Australasia or North America – will also allow you to broaden your personal horizons and gain a new perspective on your subject.

You’ll study core computing subjects alongside topics like embedded systems, computer vision and machine learning, with a combination of optional modules that are suited to your interests.

We’re one of the most experienced Computing Sciences Schools in the UK and this is reflected in our results. We’re ranked in the UK top 10 for teaching and joint 2nd for overall satisfaction (NSS 2015), with 100% of our research categorised as internationally recognised (REF 2014).

Overview

The MComp in Computing Science prepares you for a career working with rapidly changing technology, giving you a thorough understanding of the theory and practice of computing science. Alongside this you will also be able to spend your third year of study at a University in either North America or Australasia. This element of the course provides you with a fantastic opportunity to experience other cultures, alongside studying in a department where different aspects of computing sciences are taught, broadening your academic horizons.

This four-year course allows significantly greater depth of study than is possible in a three-year degree. The first two years follow a similar structure to the BSc Computing Science and you will study a range of computing subjects, however you will have access to more advanced modules in your third and final years. In these final years you will undertake both individual and group projects, and study subjects at both undergraduate and Master's levels that relate to your interests and career aspirations.

As with all our degrees, flexibility is important and course modules can be chosen according to your interests, creating a personalised learning programme unique to you. Our varied choice of modules reflects the interdisciplinary nature of computing.

The fourth year of your degree allows you to explore more advanced computing subjects, strengthening your research and analysis skills, which are essential if you wished to pursue a successful technical career in industry. The degree has been accredited by the British Computer Society (BCS, The Chartered Institute for IT ) which provides an external validation to ensure that the content of the degree is up to date and is organised and taught professionally.

Course Structure

This four year degree programme follows a similar structure to the BSc Computing Science course for the first two years, studying core material underpinning computer science. The third year of study will take place abroad with one of our university exchange partners in either North America or Australasia. In the fourth year of the course you will be able to structure your degree from a wide range of computing science modules, as well undertaking a major independent project in the final year of study.

Year 1

During your first year you will undertake compulsory modules which introduce you to the fundamentals of computing science. You will also undertake relevant mathematical modules.

Year 2

In the second year you will encounter state-of-the-art computing subjects, including software engineering, data structures and algorithms and theoretical computing.  You will also be able to study modules taken from a list of optional subjects so you can begin shaping your own curriculum.

Year 3 (Year Abroad)

Your third year will be spent studying and living abroad with one of our university exchange partners. You will take a range of modules comparable to those taken by third year Computing Science students at the UEA; however you will also be able to take a number of modules that reflect the particular interests of the institution that you are visiting.

Year 4

Your final year of study is distinctive (as part of a four year course programme) because you will have the opportunity to apply all the research techniques you will have gained over the last three years in order to complete a significant independent research project. You will also have the opportunity to select advanced modules that complement your area of research.

Assessment

A variety of assessment methods are used across the modules. Your coursework will be assessed in a variety of ways, including programming assignments, essays, written discussions, class tests, problem sheets, laboratory reports, and seminar presentations.

In many modules, assessment is weighted 60% examination and 40% coursework, whilst some practical based modules are assessed entirely by coursework. In the final year, you will be assessed particularly on your understanding and how you integrate knowledge from different areas of the discipline.

Study Abroad

Students on relevant BSc degrees (i.e.BSc Computing Science with a Year Abroad) spend their second year at a university abroad, while students on relevant MComp degrees (i.e. MComp Computing Science with a Year Abroad) spend their third year abroad. The year abroad counts towards your degree classification and so adds no extra year to the length of your course. You can choose the university that you want to study at from a range of universities in the USA, Canada and Australasia.

Students on an exchange programme will be expected to pay 15% of their annual tuition fee to UEA during their year abroad and we will pay the overseas university.

Course Modules

Students must study the following modules for 100 credits:

Name Code Credits

COMPUTING PRINCIPLES

The module introduces key concepts in discrete mathematics, logic and Formal Language Theory essential for any degree in computing.

CMP-4002B

20

DATABASE SYSTEMS

This module introduces most aspects of databases, database manipulation and database management systems. The module is based on the relational model. The students will explore the tools and methods for database design and manipulation as well as the programming of database applications. Part of the practical experience gained will be acquired using a modern relational database management system. Students will also gain programming experience using SQL, and using a high level programming language to write applications that access the database.

CMP-4010B

20

PROGRAMMING 1

The purpose of this module is to give the student a solid grounding in the essential features of object-orientated programming using the Java programming language. The module is designed to meet the needs of the student who has not previously studied programming, although it is recognised that many will have done so in some measure.

CMP-4008Y

20

SYSTEMS DEVELOPMENT

The complexity of Computer Based Systems, appropriate development approaches, and their inherent activities will be discussed using case studies and guest speakers where appropriate. Emphasis will be placed on the processes involved with systems requirements, creative designs, and careful development, in a professional manner, ensuring that issues such as project management, safety, security and data protection are taken into account. The module will include a number of modelling techniques to support the systems development process. These will be put into practise during the group exercise that will run throughout the semester. There are also opportunities for students to hone their transferable skills through literature searching, report writing, seminar discussions and presentations.

CMP-4013A

20

WEB-BASED PROGRAMMING

The Internet and the World Wide Web are ubiquitous in much of the world. This module introduces some of the tools used for web development. Students will then build a substantial dynamic web site using HTML, CSS and Python. An understanding of the underlying mechanisms of the technologies used in the Internet and World Wide Web is essential for any computing science student. The latter part of the module explains these technologies and takes a practical approach to exploring them. Issues of information systems security are considered at all stages but also in dedicated sessions. The final element of the module considers multi-media issues in web based systems.

CMP-4011A

20

Students will select 20 credits from the following modules:

Students will be advised as to which of CMP-4004Y and CMP-4005Y is most appropriate for their course of study. Students will select 20 credits from the following modules:

Name Code Credits

MATHEMATICS FOR COMPUTING A

The module is designed to provide students who have not studied A level Mathematics with sufficient understanding of basic algebra to give them confidence to embark on the study of computing fundamentals. Various topics in discrete and continuous mathematics which are fundamental to Computer Science will be introduced.

CMP-4004Y

20

MATHEMATICS FOR COMPUTING B

This module is designed for students with an A level (or equivalent) in Mathematics. For these students it provides an introduction to the mathematics of counting and arrangements, a further development of the theory and practice of calculus, an introduction to linear algebra and its computing applications and a further development of the principles and computing applications of probability theory. In addition 3D Vectors are introduced and complex numbers are studied.

CMP-4005Y

20

Students must study the following modules for 80 credits:

Name Code Credits

ARCHITECTURES AND OPERATING SYSTEMS

This module studies the organisation of both the system software and the underlying hardware architecture in modern computer systems. The role of concurrent operation of both hardware and software components is emphasised throughout, and the central concepts of the module are reinforced by practical work in the laboratory. The architectures portion of the module focuses on the components of a processor, including the registers and data path, and MIPS is used to demonstrate concepts such as instruction fetch cycles, and instruction decoding, and memory addressing modes. The operating systems component of the module focuses on how the system software manages the competing demands for the system hardware, including memory management, disc and processing scheduling, and so on.

CMP-5013A

20

DATA STRUCTURES AND ALGORITHMS

The purpose of this module is to give the student a solid grounding in the design, analysis and implementation of algorithms, and in the efficient implementation of a wide range of important data structures.

CMP-5014Y

20

PROGRAMMING 2

This is a compulsory module for all computing students and is a continuation of CMP-4008Y. It contains greater breadth and depth and provides students with the range of skills needed for many of their subsequent modules. We recap Java and deepen your understanding of the language by teaching topics such as nested classes, enumeration, generics, reflection, collections and threaded programming. We then introduce C in order to improve your low level understanding of how programming works, before moving on to C++ in semester 2. We conclude by introducing C# to highlight the similarities and differences between languages.

CMP-5015Y

20

SOFTWARE ENGINEERING 1

Software Engineering is one of the most essential skills for work in the software development industry. Students will gain an understanding of the issues involved in designing and creating software systems from an industry perspective. They will be taught state of the art in phased software development methodology, with a special focus on the activities required to go from initial class model design to actual running software systems. These activities are complemented with an introduction into software project management and development facilitation.

CMP-5012B

20

Students will select 20 credits from the following modules:

Students may not select FURTHER MATHEMATICS if they have taken MATHEMATICS FOR COMPUTING B in year 1.

Name Code Credits

ANALOGUE AND DIGITAL ELECTRONICS

This module provides a practical introduction to electronics. Topics include a review of basic components and fundamental laws; introduction to semiconductors; operational amplifiers; combinational logic; sequential logic; and state machines. Much of the time is spent on practical work. Students learn how to build prototypes, make measurements and produce PCBs.

CMP-5027A

20

FURTHER MATHEMATICS

This module is for those students who have passed CMP-4004Y or equivalent, in their first year and would like to study further theory that is a pre-requisite for several other 2nd and 3rd level modules in CMP. For such students it provides an introduction to the mathematics of counting and arrangements, a further development of the theory and practice of calculus, an introduction to linear algebra and its computing applications and a further development of the principles and computing applications of probability theory. 3D Vectors and complex numbers are also studied.

CMP-5006A

20

INFORMATION RETRIEVAL

Nowadays, millions of people worldwide make use of IR systems every day via search engines, and the exponential increase in the number of websites and documents available means that these systems have been developed to be highly efficient. In this module, we will cover the essential theoretical ideas that underpin modern information retrieval (e.g. the vector-space model, probabilistic approaches, relevance feedback etc.) and examine how they are practically implemented in current systems. Lecture material is re-enforced by a set of laboratory exercises and an assessment that enable you to implement some of these ideas practically. We also examine natural language processing techniques that are increasingly used in IR, and the emerging technologies of audio and video retrieval.

CMP-5036A

20

SYSTEMS ANALYSIS

This module considers, at a high level, various activities associated with the development of all types of computer based information systems including project management, feasibility, investigation, analysis, logical and physical design, and the links to design and implementation. Its main focus, however, is on the early stages, in particular requirements investigation and specification including the use of UML. It makes use of a number of analysis and design tools and techniques in order to produce readable system specifications. Students are introduced to a number of development methods including object orientated, soft systems, structured, participative, iterative and rapid approaches.

CMP-5003A

20

Students will select 20 credits from the following modules:

Name Code Credits

APPLIED STATISTICS A

ACTUARIAL SCIENCE AND BUSINESS STATISTICS STUDENTS SHOULD TAKE CMP-5019B, APPLIED STATISTICS B, DUE TO THE DIFFERENT REQUIREMENTS OF THEIR COURSE. This is a module designed to give students the opportunity to apply statistical methods in realistic situations. While no advanced knowledge of probability and statistics is required, we expect students to have some background in probability and statistics before taking this module. The aim is to introduce students to R statistical language and to cover Regression, Analysis of Variance and Survival analysis. Other topics from a list including: Extremes and quartiles, Bootstrap methods and their application, Sample surveys, Simulations, Subjective statistics, Forecasting and Clustering methods, may be offered to cover the interests of those in the class.

CMP-5017B

20

GRAPHICS 1

Graphics 1 provides an introduction to the fundamentals of computer graphics for all computing students. It aims to provide a strong foundation for students wishing to study graphics, focusing on 2D graphics, algorithms and interaction. The module requires a good background in programming. OpenGL is utilised as the graphics API with examples provided in the lectures and supported in the laboratory classes. Other topics covered include transformations, texture mapping, collision detection, graphics hardware, fonts, algorithms for line drawing, polygon filling, clipping and colour.

CMP-5010B

20

NETWORKS

This module examines networks and how they are designed and implemented to provide reliable data transmission. A layered approach is taken in the study of networks with emphasis given to the functionality of the traditional OSI 7 layer reference model and the TCP/IP model. Week-by-week the module examines the functionality provided by each layer and how this contributes to the overall reliable data transmission that the network provides. Underlying theory behind each layer is studied and then examples given as to how this is used in practice - for example within voice over IP (VoIP). An emphasis is placed on practical issues associated with networking such as real-time delivery of multimedia information and network security. The coursework tends to be highly practical and underpins the theory learnt in lectures.

CMP-5037B

20

Students must study the following modules for 120 credits:

Name Code Credits

LEVEL 3 STUDY ABROAD PROGRAMME 1

Candidates on this module undertake an Autumn Semester of approved study at an overseas University. This module will normally form part of a year-long programme by undertaking it in conjunction with Level 3 Study Abroad Programme 2,3,4,5 and 6.

CMP-6015A

20

LEVEL 3 STUDY ABROAD PROGRAMME 2

Candidates on this module undertake an Autumn Semester of approved study at an overseas University. This module will normally form part of a year-long programme by undertaking it in conjunction with Level 3 Study Abroad Programme 1,3,4,5 and 6.

CMP-6017A

20

LEVEL 3 STUDY ABROAD PROGRAMME 3

Candidates on this module undertake an Autumn Semester of approved study at an overseas University. This module will normally form part of a year-long programme by undertaking it in conjunction with Level 3 Study Abroad Programme 1,2,4,5 and 6.

CMP-6019A

20

LEVEL 3 STUDY ABROAD PROGRAMME 4

Candidates on this module undertake a Spring Semester of approved study at an overseas University. This module will normally form part of a year-long programme by undertaking it in conjunction with Level 3 Study Abroad Programme 1,2,3,5 and 6.

CMP-6016B

20

LEVEL 3 STUDY ABROAD PROGRAMME 5

Candidates on this module undertake a Spring Semester of approved study at an overseas University. This module will normally form part of a year-long programme by undertaking it in conjunction with Level 3 Study Abroad Programme 1,2,3,4 and 6.

CMP-6018B

20

LEVEL 3 STUDY ABROAD PROGRAMME 6

Candidates on this module undertake a Spring Semester of approved study at an overseas University. This module will normally form part of a year-long programme by undertaking it in conjunction with Level 3 Study Abroad Programme 1,2,3,4 and 5.

CMP-6020B

20

Students must study the following modules for 100 credits:

Name Code Credits

ADVANCED PROGRAMMING CONCEPTS AND TECHNIQUES

This module starts off with state of the art software engineering concepts including the Unified Process (UP) as part of Iterative and Incremental Development (IID), Agile Programming methods (e.g. extreme programming, scrum, etc.), and Design Patterns. This is followed by covering advanced features of three of the currently most popular General Purpose Languages (GPL's): C++, Java and C#. Different IDE's are covered in depth (such as Visual Studio, netbeans and Eclipse). Other advanced programming concepts include dynamic link libraries (DLL's), GPU based API's (Application Programming Interfaces) such as CUDA and OpenCL, exception handling, memory management and multithreading.

CMP-7009A

20

DISTRIBUTED COMPUTING

Single computer systems have limited processing power and are vulnerable to failure. Using distributed computing, processing speeds exceeding the limits of any single computer, and systems that continue to be available when individual computers fail can be realised. Achieving these features requires use of adequate algorithms, software architectures and networking techniques. This is the subject of this module.

CMP-7010B

20

MCOMP PROJECT

This module is motivated by the need to simulate real project work. You will work in a group on a problem that is either taken from an active research group within the University or from a real problem in industry in commerce. In the first stage of the project, the project definition (PD) phase, you will define the objectives of the project and, most importantly, the workplan and the allocation of work to team members. Subsequently you will be supervised by a member of Faculty within either a research group or within an industry context. Group members will be expected to report and present their work to typical group meetings. There will be assessment of these meetings (the seminar assessment) and the project culminates with a group and individual report.

CMP-7020Y

60

Students will select 20 credits from the following modules:

Name Code Credits

ARTIFICIAL INTELLIGENCE

This module introduces the students to core techniques in Artificial Intelligence and some topics in algorithmics. Topics covered include First-Order logic and resolution proofs, introduction to Prolog programming, state space representation and search algorithms, knowledge representation, and expert systems, Bayesian and neural networks.

CMP-7028A

20

AUDIO AND VISUAL PROCESSING

CMP-7016A

20

COMPUTER GAMES LABORATORY

The module is seminar- and lab-based and draws on previous knowledge of 3D computer graphics programming (for example CMP-7013A/CMP-6006A). It aims to make the student familiar with more advanced computer graphics and games methodologies and technologies. This includes Virtual Reality (VR), Augmented Reality (AR), Motion Capture, Haptic and Force Feedback and Stereoscopy. Seminars also cover advanced topics such as physics simulation, physics engines, games Artificial Intelligence (AI), mobile games development, character animation, procedural content generation (PCG) and serious games (medical and other applications).

CMP-7014B

20

COMPUTER GRAPHICS

This module covers the fundamentals in 3D graphics including transformations, lighting, shading, texture mapping and anti-aliasing techniques. The module also provides an introduction to programming 3D graphics using OpenGL and the OpenGL Shading Language (GLSL). Ability to program in a high level language such as C++ or Java is required. This module should not be taken if you have previously taken CMP-6006A.

CMP-7013A

20

COMPUTER VISION

Computer Vision is about "teaching machines how to see". It includes methods for acquiring, analysing and understanding images. The unit comprises lectures and laboratories. Practical exercises and projects, undertaken in the laboratory support the underpinning theory and enable students to implement contemporary computer vision algorithms.

CMP-7026B

20

DATA MINING

This module is designed for postgraduate students studying on MSc courses. The module explores the methodologies of Knowledge Discovery and Data Mining (KDD). It aims to cover each stage of the KDD process, including preliminary data exploration, data cleansing, pre-processing and the various data analysis tasks that fall under the heading of data mining. Through this module, students should gain knowledge of algorithms and methods for data analysis, as well as practical experience using leading KDD software packages.

CMP-7023B

20

SYSTEMS ENGINEERING ISSUES

This module draws together a wide range of material and considers it in the context of developing modern large-scale computer systems. Topics such as Outsourcing, Process Improvement, System Failure, Project Management, Configuration Management, Maintainability, Legacy Systems and Re-engineering, Acceptance and Performance Testing, Metrics and Human Factors are covered in this module. The module is supported by a series of industrial case studies and includes speakers from industry.

CMP-7004B

20

Disclaimer

Whilst the University will make every effort to offer the modules listed, changes may sometimes be made arising from the annual monitoring, review and update of modules and regular (five-yearly) review of course programmes. Where this activity leads to significant (but not minor) changes to programmes and their constituent modules, there will normally be prior consultation of students and others. It is also possible that the University may not be able to offer a module for reasons outside of its control, such as the illness of a member of staff or sabbatical leave. Where this is the case, the University will endeavour to inform students.

Entry Requirements

  • A Level AAB or ABBB including Mathematics
  • International Baccalaureate 33 points including HL Mathematics at 6 and one other HL subject at 6
  • Scottish Advanced Highers AAB including a science based subject from the list below
  • Irish Leaving Certificate AAAABB including a science based subject from the list below
  • Access Course Pass the Access to HE Diploma with Distinction in 36 credits at Level 3 and Merit in 9 credits at Level 3, including 12 Level 3 credits in Mathematics
  • BTEC Only accepted alongside A-level Mathematics
  • European Baccalaureate Overall 80% including 70% in a science based subject from the list below

Entry Requirement

You are required to have A level Mathematics or equivalent.

General Studies and Critical Thinking are not accepted.

You are required to have English Language at a minimum of Grade C or Grade 4 or above and Mathematics at Grade B or Grade 5 or above at GCSE Level.

GCSE grade B or Grade 5 in language of instruction for the year abroad.

Students for whom English is a Foreign language

We welcome applications from students from all academic backgrounds. We require evidence of proficiency in English (including writing, speaking, listening and reading):

  • IELTS: 6.5 overall (minimum 6.0 in any component)

We also accept a number of other English language tests. Please click here to see our full list.

INTO University of East Anglia 

If you do not meet the academic and or English requirements for direct entry our partner, INTO University of East Anglia offers guaranteed progression on to this undergraduate degree upon successful completion of a preparation programme. Depending on your interests, and your qualifications you can take a variety of routes to this degree:

International Foundation in General Science FS1

International Foundation in Physical Sciences and Mathematics FS3

International Foundation in Mathematics with Actuarial Science FMA 

Interviews

The majority of candidates will not be called for an interview and a decision will be made via UCAS Track. However, for some students an interview will be requested. You may be called for an interview to help the School of Study, and you, understand if the course is the right choice for you.  The interview will cover topics such as your current studies, reasons for choosing the course and your personal interests and extra-curricular activities.  Where an interview is required the Admissions Service will contact you directly to arrange a convenient time.

Gap Year

We welcome applications from students who have already taken or intend to take a gap year.  We believe that a year between school and university can be of substantial benefit. You are advised to indicate your reason for wishing to defer entry and to contact admissions@uea.ac.uk directly to discuss this further.

 

Intakes

The School's annual intake is in September of each year.

  • A Level AAB or ABBB including Mathematics
  • International Baccalaureate 33 points including HL Mathematics at 6 and one other HL subject at 6
  • Scottish Highers AAABB including Mathematics
  • Scottish Advanced Highers AAB including Mathematics
  • Irish Leaving Certificate AAAABB including Mathematics
  • Access Course Pass the Access to HE Diploma with Distinction in 36 credits at Level 3 and Merit in 9 credits at Level 3, including 12 Level 3 credits in Mathematics.
  • BTEC DDD in an IT or science related subject
  • European Baccalaureate Overall 80% including 70% in Mathematics

Students for whom English is a Foreign language

We welcome applications from students from all academic backgrounds. We require evidence of proficiency in English (including writing, speaking, listening and reading):

  • IELTS (SELT): 6.0 overall (minimum 5.5 in any component)

We also accept a number of other English language tests. Please click here to see our full list.

INTO University of East Anglia 

If you do not meet the academic and or English requirements for direct entry our partner, INTO University of East Anglia offers guaranteed progression on to this undergraduate degree upon successful completion of a preparation programme. Depending on your interests, and your qualifications you can take a variety of routes to this degree:

International Foundation in General Science FS1

International Foundation in Physical Sciences and Mathematics FS3

International Foundation in Mathematics with Actuarial Science FMA 

Interviews

The majority of candidates will not be called for an interview. However, for some students an interview will be requested. These are normally quite informal and generally cover topics such as your current studies, reasons for choosing the course and your personal interests and extra-curricular activities.

Gap Year

We welcome applications from students who have already taken or intend to take a gap year, believing that a year between school and university can be of substantial benefit. You are advised to indicate your reason for wishing to defer entry and may wish to contact the appropriate Admissions Office directly to discuss this further.

Special Entry Requirements

A Level Mathematics or equivalent.

General Studies and Critical Thinking are not accepted.

Alternative Qualifications

We encourage you to apply if you have alternative qualifications equivalent to our stated entry requirement. Please contact us for further information.

GCSE Offer

Students are required to have GCSE Mathematics at grade B and English Language at grade C or above.

GCSE grade B in language of instruction for the Year Abroad.

Fees and Funding

Undergraduate University Fees and Financial Support: Home and EU Students

Tuition Fees

Please see our webpage for further information on the current amount of tuition fees payable for Home and EU students and for details of the support available.

Scholarships and Bursaries

We are committed to ensuring that costs do not act as a barrier to those aspiring to come to a world leading university and have developed a funding package to reward those with excellent qualifications and assist those from lower income backgrounds. 

Home/EU - The University of East Anglia offers a range of Bursaries and Scholarships.  To check if you are eligible please visit 

______________________________________________________________________

Undergraduate University Fees and Financial Support: International Students

Tuition Fees

Please see our webpage for further information on the current amount of tuition fees payable for International Students.

Scholarships

We offer a range of Scholarships for International Students – please see our website for further information.

 

How to Apply

How to Apply

Applications need to be made via the Universities Colleges and Admissions Services (UCAS), using the UCAS Apply option.

UCAS Apply is a secure online application system that allows you to apply for full-time Undergraduate courses at universities and colleges in the United Kingdom. It is made up of different sections that you need to complete. Your application does not have to be completed all at once. The system allows you to leave a section partially completed so you can return to it later and add to or edit any information you have entered. Once your application is complete, it must be sent to UCAS so that they can process it and send it to your chosen universities and colleges.

The UCAS code name and number for the University of East Anglia is EANGL E14.

Further Information

If you would like to discuss your individual circumstances with the Admissions Office prior to applying please do contact us:

Undergraduate Admissions Office

Tel: +44 (0)1603 591515
Email: admissions@uea.ac.uk

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