BSc Computer Graphics, Imaging and Multimedia with a Year in Industry


The School of Computing Sciences is one of the largest and most experienced computing schools in the UK, expertly blending excellent teaching, research, facilities and exciting course modules to offer a dynamic programme targeted at the job market.

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Key facts

(2014 Research Excellence Framework)

Key facts

This course fully meets the academic requirement for registration as a Chartered IT Professional and partially meeting the academic requirement for a Chartered Engineer.

Accredited by the Charted Institute for IT, this specialist degree gives you first-hand computing, multimedia theory and production experience. Our research-led approach to teaching and our fantastic facilities mean you will learn in the most up-to-date environment and your year in industry will also ensure you graduate with great work experience.

This flexible course allows you to study core computing science subjects alongside graphics, sound and image processing, or related areas such as video, television or music processing. Learning will take place in labs, production studios, lectures, seminars and group projects and your third year will be spent on a year-long placement, gaining invaluable experience.

We are one of the most experienced schools of Computing Sciences in the UK, with 100% of our research categorised as internationally recognised (REF 2014).


This course combines the study of computing science with specialist topics in computer graphics and video/sound processing. You'll initially cover two- and three-dimensional graphics fundamentals and continue to develop your skills and knowledge throughout the course. The additional Year in Industry gives you the opportunity to apply your learning to concrete tasks, gain first-hand experience of your future career and potentially start earning.

What will I learn?

You'll benefit from the expertise of pioneering researchers in our School of Computing Sciences who lead the way in areas such as computer graphics, speech and audio processing, and computer vision, as well as fantastic computing facilities and teaching resources.

During the degree you will gain first-hand experience of a variety of computing subjects, including real time simulation, rendering techniques, art content and collision detection. You will learn about graphics processing performance and how to exploit the power of modern GPUs using shading languages.

You will also benefit from additional teaching by professional film, video and TV producers based within the School of Film, Television and Media Studies. We have strong links with many related imaging and multimedia companies and we use these contacts to help us to shape the degree content, designing coursework projects based on real-world problems. These companies are also a great source of placements for your Year in Industry, although you're free to pursue a position anywhere you like. 

In the final year you will have the opportunity to conduct an extended, independent research project in computer graphics, on a topic of your own choice. Previous practical assignments include the development of three-dimensional flight simulators and vehicle racing games, enhancing the realism of virtual environments with shaders, and creating a realistic simulation of smoke.

Course Structure

The first year teaches compulsory computing science subjects alongside optional topics in either computing or film and TV. The second year allows you to begin specialising in areas such as computer graphics, sound and image processing, or related subject areas such as film and TV or music processing. By the third year, you'll be ready to take your placement in industry, before returning to UEA in your final year, where you will continue to take specialist modules alongside a substantial individual research project that allows you to engage more deeply with a particular aspect of the field that interests you.

Year 1 
During this year of the programme you will undertake a range of compulsory modules, specifically designed to provide you with a solid foundation in computing, problem solving and programming, as well as relevant mathematics and computing theory.

Year 2 
In this year, you will study sound and image processing, computer graphics, software engineering, data structures and algorithms. You will work on interactive computer graphics applications and be introduced to the key ideas behind processing of signals, essential for imaging and multimedia techniques. In addition to this, you have a choice of optional subjects to study from.

Year 3

In Year 3, you'll be required to find and secure a year-long placement (with support from UEA) at a relevant organisation of your choice. You could get some valuable experience at a company you know you'd like to work for, or use the year to explore aspects of computing you're not already familiar with. However you approach it, the Year in Industry is extremely attractive to employers after graduating and incredibly valuable as part of your own personal development.

Year 4 
During this final year you will have the flexibility to pursue your chosen specialisations from the range of optional modules available. You will undertake a year-long imaging and multimedia or computer graphics project providing you with experience of independent project work, both from a technical and an organisational standpoint.

Examples of projects may include developing a 3D game using advanced user interfaces such as haptic feedback devices and stereoscopic displays or creating life-like virtual models. Additionally, you have further options to take modules in Computer Vision, Advanced Computer Graphics and Film. For example, if you wish to carry on with computer graphics, your next challenge will be to develop 3D computer graphics simulations or games. Alternatively, you can carry on where you left off in the second year and do a more advanced studio or film project and develop a video, documentary or TV production.


A variety of assessment methods are used across the modules. Your coursework will be assessed in a variety of ways, including programming assignments, essays, written discussions, class tests, problem sheets, laboratory reports, and seminar presentations. In many modules, assessment is weighted 60% examination and 40% coursework, whilst some practical based modules are assessed entirely by coursework. In the final year, you will be assessed particularly on your understanding and how you integrate knowledge from different areas of the discipline.

Course Modules

Modules are subject to approval. A list of example modules is shown below:

Year 1 – Compulsory

  • Programming 
  • Analysing Film and Television
  • Mathematics for Computing
  • Web-Based Programming
  • Systems Development
  • Computing Principles.

Years 2 and 4 – Compulsory 

  • Graphics 
  • Sound and Image 
  • Programming 
  • Data Structures and Algorithms
  • Computing Project.

Years 2 and 4 – Optional 

  • Film Theory
  • The Business of Film and Television
  • Selling Spectacle
  • Creative Work in the Media Industries
  • Architectures and Operating Systems
  • Analogue and Digital Electronics
  • TV Studio Production
  • Professional Video Production
  • Video Project
  • Advanced Computer Graphics
  • Computer Vision for Digital Photography
  • Networks
  • Popular Music
  • Animation
  • Database Systems

Year 3 – Compulsory

  • Industrial Project Report
  • Year in Industry


Whilst the University will make every effort to offer the modules listed, changes may sometimes be made arising from the annual monitoring, review and update of modules and regular (five-yearly) review of course programmes. Where this activity leads to significant (but not minor) changes to programmes and their constituent modules, there will normally be prior consultation of students and others. It is also possible that the University may not be able to offer a module for reasons outside of its control, such as the illness of a member of staff or sabbatical leave. Where this is the case, the University will endeavour to inform students.

Entry Requirements

  • A Level ABB including one subject as listed below. Science A Levels must include a Pass in the practical element.
  • International Baccalaureate 32 points overall including one HL from the preferred list at 5 and one other HL subject at 5
  • Scottish Advanced Highers ABB including one subject as listed below
  • Irish Leaving Certificate AABBBB or 2 subjects at H1 and 4 subjects at H2 including a subject from list below
  • Access Course Pass the Access to HE Diploma with Distinction in 30 credits at Level 3 and Merit in 15 credits at Level 3, including 12 Level 3 credits in either Mathematics, Science or Economics
  • BTEC DDM in relevant subject area
  • European Baccalaureate 75% overall with 70% in one subject as listed below

Entry Requirement

One A level or equivalent is required in the following subjects: Mathematics, Computing, Physics, Electronics or Economics.

General Studies and Critical Thinking are not accepted.

You are required to have English Language at a minimum of Grade C or Grade 4 or above and Mathematics at Grade B or Grade 5 or above at GCSE.

UEA recognises that some students take a mixture of International Baccalaureate IB or International Baccalaureate Career-related Programme IBCP study rather than the full diploma, taking Higher levels in addition to A levels and/or BTEC qualifications. At UEA we do consider a combination of qualifications for entry, provided a minimum of three qualifications are taken at a higher Level. In addition some degree programmes require specific subjects at a higher level.

Students for whom English is a Foreign language

We welcome applications from students from all academic backgrounds. We require evidence of proficiency in English (including writing, speaking, listening and reading):

IELTS: 6.5 overall (minimum 6.0 in any component)

We also accept a number of other English language tests. Please click here to see our full list.

INTO University of East Anglia

If you do not meet the academic and or English requirements for direct entry our partner, INTO University of East Anglia offers guaranteed progression on to this undergraduate degree upon successful completion of a preparation programme. Depending on your interests, and your qualifications you can take a variety of routes to this degree:

International Foundation in General Science FS1

International Foundation in Physical Sciences and Mathematics FS3

International Foundation in Computing with Business FCB

International Foundation in Mathematics with Actuarial Science FMA

International Foundation in Pharmacy, Biomedicine and Health FS2

This degree programme will also consider applications from all other International Foundation pathways at INTO


The majority of candidates will not be called for an interview and a decision will be made via UCAS Track. However, for some students an interview will be requested. You may be called for an interview to help the School of Study, and you, understand if the course is the right choice for you.  The interview will cover topics such as your current studies, reasons for choosing the course and your personal interests and extra-curricular activities.  Where an interview is required the Admissions Service will contact you directly to arrange a convenient time.

Gap Year

We welcome applications from students who have already taken or intend to take a gap year.  We believe that a year between school and university can be of substantial benefit. You are advised to indicate your reason for wishing to defer entry and to contact directly to discuss this further.

Fees and Funding

Fees and Funding

Undergraduate University Fees and Financial Support: Home and EU Students

Tuition Fees

Please see our webpage for further information on the current amount of tuition fees payable for Home and EU students and for details of the support available.

Scholarships and Bursaries

We are committed to ensuring that costs do not act as a barrier to those aspiring to come to a world leading university and have developed a funding package to reward those with excellent qualifications and assist those from lower income backgrounds.

Home/EU - The University of East Anglia offers a range of Bursaries and Scholarships.  To check if you are eligible please visit the website.


Undergraduate University Fees and Financial Support: International Students

Tuition Fees

Please see our webpage for further information on the current amount of tuition fees payable for International Students.


We offer a range of Scholarships for International Students – please see our website for further information.

How to Apply

How to Apply

Applications need to be made via the Universities Colleges and Admissions Services (UCAS), using the UCAS Apply option.

UCAS Apply is a secure online application system that allows you to apply for full-time Undergraduate courses at universities and colleges in the United Kingdom. It is made up of different sections that you need to complete. Your application does not have to be completed all at once. The system allows you to leave a section partially completed so you can return to it later and add to or edit any information you have entered. Once your application is complete, it must be sent to UCAS so that they can process it and send it to your chosen universities and colleges.

The UCAS code name and number for the University of East Anglia is EANGL E14.

Further Information

If you would like to discuss your individual circumstances with the Admissions Office prior to applying please do contact us:

Undergraduate Admissions Office

Tel: +44 (0)1603 591515

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